3dgs_io ======= A Python library for reading and writing 3D Gaussian Splatting data in `glTF `_ (``KHR_gaussian_splatting``), `3D Tiles `_ (OGC), `SPZ `_, and PLY formats. Features -------- - **glTF/GLB** save & load with the ``KHR_gaussian_splatting`` extension - **SPZ compression** via ``KHR_gaussian_splatting_compression_spz_2`` - **3D Tiles** reader/writer with multi-layer support (camera 3DGS / LiDAR 2DGS) - **LiDAR 2DGS** dedicated I/O for surfel-based Gaussian representations - **SPZ / PLY** import & export with automatic coordinate system conversion - **Typed metadata** (``GlbMetadata``) stored in ``asset.extras`` - **USDZ scene bundles** with a guaranteed ``metadata.yaml`` identity card (``uuid`` / ``scene_id`` / ``version_string``) at the archive root - **Rigid dynamic-object assets** (``splatsim.actor_assets/v1``): object-local Gaussian clouds for cars and other shape-invariant actors, plus the bindings that say which ``sequence_tracks`` track renders with which asset Installation ------------ Requires Python >= 3.10. .. code-block:: bash pip install 3dgs-io Or with `uv `_: .. code-block:: bash uv add 3dgs-io .. toctree:: :maxdepth: 2 :caption: API Reference api/gltf_io api/spz_io api/tiles_io api/tiles_export api/lidar_2dgs api/metadata api/usdz_metadata api/actor_assets