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autoware_lanelet2_utils#

Nomenclature#

This package aims to strictly define the meaning of several words to clarify the documentation and API's scope. In the table below, codespace words are given specific meanings when used in the API and API description. italic words are emphasized to indicate that it refers to social common sense which often comes with ambiguity. To help disambiguate the meaning, illustration is provided. "Lanelet" refers to the entity of alanelet::ConstLanelet object in order to distinguish with the word "lane" used in social customs. A and B stands for some Lanelets objects.

Word Meaning Illustration
driving The vehicle position belongs to the designated Lanelet. In each map, green Lanelet are the driving lanes of the vehicle.
driving
Open
boundary,
entry,
exit
The boundary of a Lanelet refers to the left or right Linestring. boundary_entry_exit
Open
adjacent If A is adjacent to B, A and B share a common boundary with same direction either on the left or right side. In each map, orange Lanelet is adjacent to green Lanelet.
adjacent
Open
same_direction Lanelet A and Lanelet B are same_direction if A and B are directly or indirectly adjacent to each other. In each map, orange Lanelets are same_direction as green Lanelet.
same_direction
Open
bundle A bundle refers to a transitive closure set of Lanelets which are same_direction to each other. The enclosed sets of Lanelets are bundles.
bundle
Open
opposite If A is opposite to B, A and B share a common boundary with opposite direction. In the first map, green Lanelet and orange Lanelet are opposite to each other.
In the second map, two red Lanelets are not opposite relation because they do not share a common LineString.
opposite
Open
opposite_direction If A and B are opposite_direction, the bundle of A and B are directly opposite to each other. In the each map, green Lanelet and orange Lanelet are opposite_direction because their bundles(enclosed in dotted line) are opposite relation.
opposite_direction
Open
connected A is connected to(from) B if and only if the exit(entry) of A is identical to the entry(exit) of B. A is connected to B, and B is connected from A.
connected
Open
following The following Lanelets of A is the list of Lanelets to which A is connected. In each map, orange Lanelets are the following of green Lanelet.
following
Open
previous The previous Lanelets of A is the list of Lanelets from which A is connected. In each map, orange Lanelets are the previous of green Lanelet.
previous
Open
conflicting A is conflicting with B if A and B are geometrically intersecting.
merging A is said to be merging Lanelet of B if and only if A is conflicting with B and both A and B are connected to a common Lanelet. In each map, one of the orange Lanelet is a merging Lanelet of the other orange Lanelet.
merging
Open
sibling The designated Lanelets are referred to as sibling if all of them are connected from a common Lanelet. In each map, orange Lanelets are siblings.
sibling
Open
oncoming TBD TBD
upcoming TBD TBD
sequence sequence is a list of Lanelets whose each element is connected from or adjacent to the previous element. sequence
Open
current_route_lanelet current_route_lanelet is one of the lanelet within the route which serves as the reference for ego position.

API description#

<autoware/lanelet2_utils/conversion.hpp>#

function description average computational complexity illustration
load_mgrs_coordinate_map(path, centerline_resolution) Instantiate a LaneletMap object from given path to .osm file. Also it sets more dense centerline(at the interval of centerline_resolution) than default Lanelet2 library, to help improve Planning accuracy.
instantiate_routing_graph_and_traffic_rules This function creates a RoutingGraph and TrafficRules object only from "road" lanes for Vehicle participant, which means "road_shoulder","bicycle_lane", "crosswalk", etc. Lanelets are inaccessible from left/right adjacency.
  • from_autoware_map_msgs(...)
  • to_autoware_map_msgs(...)
Convert LaneletMap object from/to autoware_mapping_msgs::LaneletMapBin message

<autoware/lanelet2_utils/kind.hpp>#

function description average computational complexity illustration
is_road_lane This function returns true if the input Lanelet is road subtype. \(O(1)\)
is_shoulder_lane This function returns true if the input Lanelet is road_shoulder subtype. \(O(1)\)
is_bicycle_lane This function returns true if the input Lanelet is bicycle_lane subtype. \(O(1)\)

<autoware/lanelet2_utils/hatched_road_markings.hpp>#

function description average computational complexity illustration
get_adjacent_hatched_road_markings Returns polygons with type hatched_road_markings that touch the left/right bounds of the given lanelet sequence. Polygons are grouped by side and duplicates removed. \(O(V)\) where \(V\) is the number of boundary vertices inspected

<autoware/lanelet2_utils/topology.hpp>#

function description average computational complexity illustration
left_opposite_lanelet same as below right_opposite_lanelet \(O(1)\)
see findUsage for detail
right_opposite_lanelet This functions returns the right opposite Lanelet of the input Lanelet if available, otherwise returns null. \(O(1)\)
see findUsage for detail
In the first and second map, the green Lanelet is the right_opposite_lanelet of the orange Lanelet.
In the third map, the right_opposite_lanelet of the orange Lanelet is null.
right_opposite_lanelet
Open
following_lanelets This function returns the following Lanelets of the input Lanelet. The order is not defined. \(O(E)\) where \(E\) is the number of Lanelets to which the input is connected to.
previous_lanelets This function returns the previous Lanelets of the input Lanelet. The order is not defined. \(O(E)\) where \(E\) is the number of Lanelets from which the input is connected from.
sibling_lanelets This function returns the sibling Lanelets of the input Lanelet excluding itself. The order is not defined. \(O(E)\) where \(E\) is the number of sibling Lanelets
from_ids This function returns Lanelet objects in the same order as the input IDs. \(O(n)\)

<autoware/lanelet2_utils/intersection.hpp>#

function description average computational complexity illustration
is_intersection_lanelet This function returns true if and only if the input Lanelet has turn_direction attribute. \(O(1)\)
  • is_straight_lanelet
  • is_left_lanelet
  • is_right_lanelet
This function returns true if and only if the input Lanelet has turn_direction attribute and its value is straight/left/right. \(O(1)\)

<autoware/lanelet2_utils/lane_sequence.hpp#

function description average computational complexity illustration
class LaneSequence This class internally holds lanelet::ConstLanelets such that they are consecutive on the routing graph.
class invariance .as_lanelets() return Lanelets that are consecutive on the routing graph
create(lanelets, routing_graph) Return an optional of LaneSequence class that satisfies the invariance
.as_lanelets() Return the underlying lanelet::ConstLanelets

<autoware/lanelet2_utils/nn_search.hpp>#

function description average computational complexity illustration
get_closest_lanelet(lanelets, pose) This function retrieves the lanelet which gives the smallest distance to given pose(if it is within a lanelet, it gives zero distance) and whose centerline is closest to the given orientation among them \(O(N)\) where \(N\) is the number of input lanelets

⚠ "Native R-tree API" and LaneletRTree is much more efficient
get_closest_lanelet_within_constraint(lanelets, pose, dist_thresh, yaw_thresh) In addition to get_closest_lanelet, it filters lanelets whose distance to pose is \(\leq\) dist_thresh and yaw angle difference is \(\leq\) yaw_thresh \(O(N)\) where \(N\) is the number of input lanelets

⚠ "Native R-tree API" and LaneletRTree is much more efficient
get_road_lanelets_at(lanelet_map, x, y) Retrieve all "road" Lanelets at given position R-tree
get_shoulder_lanelets_at(lanelet_map, x, y) Retrieve all "road_shoulder" Lanelets at given position R-tree
class LaneletRTree class LaneletRTree constructs R-tree structure from given Lanelets and provides more efficient operations.
.get_closest_lanelet(pose) Efficient version of get_closest_lanelet R-tree
.get_closest_lanelet_within_constraint(pose, dist_thresh, yaw_thresh) Efficient version of get_closest_lanelet_within_constraint R-tree

<autoware/lanelet2_utils/map_handler.hpp>#

function description average computational complexity illustration
class MapHandler class MapHandler provides convenient functions related to adjacency, VRU lanes, etc. for Planning.
class invariance
  • lanelet_map_ptr is not nullptr
  • routing_graph_ptr is not nullptr
  • traffic_rules_ptr is not nullptr
MapHandler::create(...) A factory function to construct under invariance
  • .lanelet_map_ptr()
  • .routing_graph_ptr()
  • .traffic_rules_ptr()
Getter functions
.left_lanelet(lanelet, take_sibling, extra_vru) This function ignores the permission of lane change.
If extra_vru is:
  • RoadOnly, it ignores shoulder and bicycle Lanelet
  • Shoulder, it searches shoulder Lanelet additionally
  • BicycleLane, it searches bicycle_lane Lanelet additionally
  • ShoulderAndBicycleLane, it searches shoulder and bicycle_lane Lanelet additionally
\(O(1)\) In the first map, the green Lanelet is the left_lanelet of the orange Lanelet.
In the second and third map, the left_lanelet of the orange Lanelet is null.
left_lanelet
Open
.right_lanelet(lanelet, take_sibling, extra_vru) same as above .left_lanelet() \(O(1)\)
.leftmost_lanelet(lanelet, take_sibling, extra_vru) This function recursively searches .left_lanelet() of input lanelet. \(O(W)\) where \(W\) is the size of the bundle. In the first and second map, the green Lanelet is the leftmost_lanelet of the orange Lanelet.
In the third map, the leftmost_lanelet of the orange Lanelet is null.
leftmost_lanelet
Open
.rightmost_lanelet(lanelet, take_sibling, extra_vru) This function recursively searches .right_lanelet() of input lanelet. \(O(W)\) where \(W\) is the size of the bundle. In the first map, the green Lanelet is the rightmost_lanelet of the orange Lanelet.
In the second and third map, the rightmost_lanelet of the orange Lanelet is null.
rightmost_lanelet
Open
.left_lanelets(lanelet, include_opposite) The input Lanelet is not included in the output, and output is ordered from left to right. \(O(W)\) where \(W\) is the size of the bundle. In the first map, the green Lanelets are the left_lanelets of the orange Lanelet.
In the second and third map, left_lanelets of the orange Lanelet is empty.
If the flag include_opposite = true, the left opposite Lanelet and all of its same_direction Lanelets area also retrieved as illustrated in the fourth and fifth maps.
left_lanelets
Open
.right_lanelets(lanelet, include_opposite) The input Lanelet is not included in the output, and output is ordered from right to left. \(O(W)\) where \(W\) is the size of the bundle. In the first map, the green Lanelets are the right_lanelets of the orange Lanelet.
In the second and third map, right_lanelets of the orange Lanelet is empty.
If the flag include_opposite = true, the right opposite Lanelet and all of its same_direction Lanelets area also retrieved as illustrated in the fourth and fifth maps.
right_lanelets
Open
.get_shoulder_lanelet_sequence(lanelet, forward, backward) This function computes (1) "road_shoulder" Lanelets behind of lanelet by up to backward and (2) "road_shoulder" Lanelets after lanelet by up to forward as a list \(O(\textrm{total length})\)
  • .left_shoulder_lanelet(lanelet)
  • .right_shoulder_lanelet(lanelet)
  • .left_bicycle_lanelet(lanelet)
  • .right_bicycle_lanelet(lanelet)
Retrieve each VRU Lanelet of lanelet if it exists

<autoware/lanelet2_utils/route_manager.hpp>#

function description average computational complexity illustration
class RouteManager EXTENDS MapHandler class RouteManager is responsible for properly tracking current_route_lanelet along the given route information, considering swerving maneuver and lane change. Also it provides several functions related to current_route_lanelet
class invariance
  • current_pose may not be inside of any route_lanelets nor preferred_route_lanelets, because swerving and abrupt localization jump cannot be distinguished. For the same reason current_pose may not be inside of current_route_lanelet
  • current_route_lanelet matches one of the route_lanelets
RouteManager::create(...) A factory function to construct under invariance
Inherits MapHandler's member functions
.update_current_pose(new_pose) This function updates current_route_lanelet on the route based on new_pose. This method should be used for all the cases excluding lane change completion, and current_route_lanelet is updated longitudinally. It is expected to be called in every cycle of planning. \(O(1)\) Even if ego vehicle is in the middle swerving, update_current_pose decides next current_route_lanelet longitudinally, as illustrated in thin violet in the figure.
update_current_pose
Open
.commit_lane_change(new_pose) This function updates current_route_lanelet on the route considering lane change.

⚠ It is expected to be called only when lane change execution has succeeded
R-tree Only when lane change has been completed, commit_lane_change() is expected to be called, as illustrated in the the last item of "(2) Lane Change Scenario".
update_current_pose
Open
.current_lanelet() Get current_route_lanelet Lanelet \(O(1)\)
.get_lanelet_sequence_on_route(forward, backward) This function computes (1) Lanelets behind of current_route_lanelet by up to backward and (2) Lanelets after current_route_lanelet by up to forward as a list, only on the route without lane change. The length is measured from current_pose with respect to current_route_lanelet. \(O(\textrm{total length})\) From current_route_lanelet, the output contains the Lanelets by up to given distance in backward/forward direction. The output does not contain non-route Lanelets even if the sequence is below specified length, as illustrated in "(1)" in below figure.
get_lanelet_sequence_on_route
Open
.get_lanelet_sequence_on_outward_route(forward, backward) This function computes (1) Lanelets behind of current_route_lanelet by up to backward and (2) Lanelets after current_route_lanelet by up to forward as a list, extending to non-route Lanelet if necessary, without lane change. The length is measured from current_pose with respect to current_route_lanelet. \(O(\textrm{total length})\) From current_route_lanelet, the output contains the Lanelets by up to given distance in backward/forward direction. The output extends to non-route Lanelets if the route part of the sequence is below specified length, as illustrated in "(2)" in below figure.
get_lanelet_sequence_on_route
Open
.get_closest_preferred_route_lanelet(...) preferred route lanelet limited version of get_closest_lanelet_within_constraint R-tree
.get_closest_route_lanelet_within_constraints(...) route lanelet limited version of get_closest_lanelet_within_constraint R-tree

Native R-tree API#

function description average computational complexity illustration
.laneletLayer, .pointLayer, etc. have following member functions
  • PrimitiveLayer::nearest(point, n)
  • PrimitiveLayer::nearestUntil(point, cond)
Against the input point, this function approximately returns elements of given layer in the ascending order of distance by specified number n(reference). Note that they can return inaccurate distance. R-tree
  • PrimitiveLayer::search(area)
  • PrimitiveLayer::searchUntil(area, cond)
This function approximately searches for the object within the specified area(reference) R-tree
findNearest(layer, point, n)(in <lanelet2_core/LaneletMap.h>) On the given primitive layer, this function approximately returns n closest elements to given point in the ascending order of distance(reference) R-tree
findWithin2d(layer, geometry, max_dist)(in <lanelet2_core/geometry/LaneletMap.h>) On the given primitive layer, this function returns the elements whose distance to given geometry is less than max_dist precisely R-tree

Notes#

About Boost.Geometry R-tree#

This slide is useful for understanding Boost.Geometry R-tree features.

Tip

To handle large size HDMaps efficiently, it is highly recommended not to do \(O(N)\) search on primitive layers.

Info

  • Creating the R-tree is expensive, so it is a good practice to initialize it once from a set of Lanelets
  • For small number of geometries using a rtree can be more costly. Construction times may be higher than the gain in query performance

Warning

  • For small number of geometries using a rtree can be more costly. Construction times may be higher than the gain in query performance
  • Do not do queries on multiple geometries at once (e.g., multiple polygons)
    • like rtree.query(intersects(geometries))
    • It is usually much faster to do the query for each individual geometries
      • for(const auto & geometry : geometries) rtree.query(intersects(geometry))

Complexity of findUsage#

The readers should be noted that following description is implementation dependent.

Lanelet map primitives(like Lanelet, Area, RegulatoryElement) are stored in several PrimitiveLayer<T> objects according to their types as shown below.

lanelet2_core/LaneletMap.h#L375-L438
class LaneletMap : public LaneletMapLayers {
 public:
  using LaneletMapLayers::LaneletMapLayers;
  <...>
};
lanelet2_core/LaneletMap.h#L313-L359
class LaneletMapLayers {
  <...>
  LaneletLayer laneletLayer;                      //!< access to the lanelets within this map
  AreaLayer areaLayer;                            //!< access to areas
  RegulatoryElementLayer regulatoryElementLayer;  //!< access to regElems
  PolygonLayer polygonLayer;                      //!< access to the polygons
  LineStringLayer lineStringLayer;                //!< access to the lineStrings
  PointLayer pointLayer;                          //!< access to the points
};
lanelet2_core/LaneletMap.h#L285-L303
class LaneletLayer : public PrimitiveLayer<Lanelet> {
 public:
  using PrimitiveLayer::findUsages;
  LaneletLayer() = default;
  ~LaneletLayer() = default;
  LaneletLayer(const LaneletLayer&) = delete;
  LaneletLayer operator=(LaneletLayer&) = delete;
  Lanelets findUsages(const RegulatoryElementConstPtr& regElem);
  ConstLanelets findUsages(const RegulatoryElementConstPtr& regElem) const;
  <...>
};

Each PrimitiveLayer owns a field named tree_ that contains a lookup table named usage of type UsageLookup,

lanelet2_core/LaneletMap.h#L38-L253
template <typename T>
class PrimitiveLayer {
 public:
 <...>
  /**
   * @brief finds usages of an owned type within this layer
   *
   * This is the non-const version to find usages of a primitive in a layer.
   */
  std::vector<PrimitiveT> findUsages(const traits::ConstPrimitiveType<traits::OwnedT<PrimitiveT>>& primitive);
  <...>
  struct Tree;
  // NOLINTNEXTLINE
  std::unique_ptr<Tree> tree_;  //!< Hides boost trees from you/the compiler
lanelet2_core/src/LaneletMap.cpp#L277-L308
template <typename T>
struct PrimitiveLayer<T>::Tree {
  using TreeNode = std::pair<BoundingBox2d, T>;
  using RTree = bgi::rtree<TreeNode, bgi::quadratic<16>>;
  static TreeNode treeNode(const T& elem) { return {geometry::boundingBox2d(to2D(elem)), elem}; }
  <...>
  RTree rTree;
  UsageLookup<T> usage;
};

and UsageLookup contains reference relation between different types as std::unordered_multimap.

lanelet2_core/src/LaneletMap.cpp#L259-L270
template <>
struct UsageLookup<Lanelet> {
  void add(Lanelet ll) {
    ownedLookup.insert(std::make_pair(ll.leftBound(), ll));
    ownedLookup.insert(std::make_pair(ll.rightBound(), ll));
    for (const auto& elem : ll.regulatoryElements()) {
      regElemLookup.insert(std::make_pair(elem, ll));
    }
  }
  std::unordered_multimap<ConstLineString3d, Lanelet> ownedLookup;
  std::unordered_multimap<RegulatoryElementConstPtr, Lanelet> regElemLookup;
};

Thus the complexity of findUsage function is equal to that of std::unordered_multimap::equal_range which is \(O(1)\).

lanelet2_core/src/LaneletMap.cpp#L419-L424
template <typename T>
std::vector<typename PrimitiveLayer<T>::ConstPrimitiveT> PrimitiveLayer<T>::findUsages(
    const traits::ConstPrimitiveType<traits::OwnedT<PrimitiveLayer<T>::PrimitiveT>>& primitive) const {
  return forEachMatchInMultiMap<traits::ConstPrimitiveType<typename PrimitiveLayer<T>::PrimitiveT>>(
      tree_->usage.ownedLookup, primitive, [](const auto& elem) { return traits::toConst(elem.second); });
}
lanelet2_core/src/LaneletMap.cpp#L165-L169
template <typename T, typename MapT, typename KeyT, typename Func>
std::vector<T> forEachMatchInMultiMap(const MapT& map, const KeyT& key, Func&& f) {
  auto range = map.equal_range(key);
  return utils::transform(range.first, range.second, f);
}

Test maps#

All of the maps are in MGRS coordinate. In each map, an anchor point is set to an origin point \((100.0, 100.0)\) for simplicity.

Map name Origin point id Image
road_shoulder/highway.osm 1 highway
road_shoulder/pudo.osm 140 pudo
intersection/crossing.osm 1791 crossing
dense_centerline/lanelet2_map.osm 16 lanelet2_map
hatched_road_marking/lanelet2_map.osm 15 lanelet2_map

How to craft test map#

On the VMB, create the map in MGRS system and save the file as <input_map.osm>. Next, select the point to set as origin, get its <ID> and run

ros2 run autoware_lanelet2_utils lanelet_anonymizer.py <input_map.osm> <output_map.osm> <ID>

Then the coordinate of the specified point is (100, 100) on the loaded map(NOTE: not exactly (0, 0) because MGRS does not any point to have negative coordinate value).

By applying lanelet_id_aligner.py, the primitive ids are aligned to start from 1 and increase one-by-one.

ros2 run autoware_lanelet2_utils lanelet_id_aligner.py <input_map.osm>

Tested case#

test_data contains test scene yaml files describing the context of unit tests. They can be visualized

ros2 run autoware_lanelet2_utils test_case_generator.py --view <file name>
File Tested specs Image
test_route_manager_001.yaml During lane change, current_route_lanelet is updated longitudinally. To update current_route_lanelet after lane change, RouteManager::commit_lane_change needs to be called
test_route_manager_002.yaml During swerving maneuver like parked vehicle avoidance, RouteManager::commit_lane_change is not expected to be called. So current_pose of RouteManager may not be on current_route_lanelet